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Cargo modules

Plasma transport module I

Carry your own fuel and stop planning around other people's depots.

Plasma transport module I

The first long-range crews learned range discipline the hard way, drifting home on fumes and silence.

Plasma transport modules ended that era. A fleet that carries its own supply chooses where it goes.

What it does

Adds 300 plasma cargo capacity for 8 slots, weight 12, and a 2-point energy draw. Unlocked by Ship plasma storage research and used for both fuel logistics and plasma trade runs.

Slot cost
8
Cargo capacity (plasma)
300
Weight
12
Energy
-2

Requirements

Build cost

Costs shown for the first level. Later levels scale up and can demand higher-tier materials.

  • Pig ironTier 135
  • CrystalTier 130
  • FrubinTier 120
Maximum level
1
Build time
1m 30s

Unlocks

Everything below becomes reachable once this entry is in place.

Nothing depends on this entry yet.

Related guides

Plasma transport module I. Carry your own fuel and stop planning around other people's depots.. Adds 300 plasma cargo capacity for 8 slots, weight 12, and a 2-point energy draw. Unlocked by Ship plasma storage research and used for both fuel logistics and plasma trade runs.

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