Industry and logistics
Ship design
The day your colony stops buying ideas and starts drawing them.
Ship designShip design is not a hull; it is the discipline of budgeting slots, weight, and power before anything is cut from metal.
It is also the research every commander remembers, because it is the first one that points upward instead of down into the crust.
What it does
Unlocks the Component factory and the blueprint workflow, up to level 25. It gates Orbit logistics and Small hull design - effectively the entrance to the whole fleet tree.
Requirements
- Research lab · level 1 or higher
Level 1 cost
- Pig iron1,200
- Crystal900
- Orizin600
- Maximum level
- 25
- Base research time
- 55s
Unlocks
Related guides
Ship design. The day your colony stops buying ideas and starts drawing them.. Unlocks the Component factory and the blueprint workflow, up to level 25. It gates Orbit logistics and Small hull design - effectively the entrance to the whole fleet tree.
