Each race carries lore from the original X-Wars timeline and a clear playstyle lean: balanced empire-building, trade and misdirection, fortress espionage, or relentless offense.
Homeworld extraction is identical for every race today (fixed 3,000 raw per hour peak on the dominant vein). Trade, camouflage, and most combat race modifiers remain design targets - but Xianer and Noberianer already gain more from first-scan orbital residue when they are the ones who find it.
Alpha honesty
Race choice is permanent for the commander and affects portraits, naming tone, and future systems. Most extraction, trade, camouflage, and combat modifiers by race are not applied in the economy or fleet code yet. One live exception: when a commander's first scan of a planet rolls ancestral orbital residue, Xianer spawn +20% amounts and Noberianer +10% (Terrans and Bugserianer use the baseline). Residue stays on the planet for any scanner to claim.