Playable in alpha today
- Command relay and community debrief loops between alpha cohorts.
- Trade and signal research seeded - stations not fully live.
- Shared map URLs to show allies what you found.

Session payoff
The best moments are retold - treaties broken, hauls saved, bluffs called. People Fun needs systems that make others real on the map.
People Fun is not a chat box. It is shared stakes: trade routes, alliance storage, contested borders, mail that matters. Command relay is the first social layer; the game must catch up.
What it feels like
Where you find it in-game