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Refinement - the must-have ladder

Plasma refinery

The end-game crown of refinement - plasma that hits harder, shields deeper, and burns farther.

Plasma refinery

Plasma refinement is not a side project. It is the industrial statement that you intend to own the late game. Everything here runs hot, expensive, and close to the edge - because the output is the difference between a regional nuisance and a fleet that can fight, tank, and cross systems on its own terms.

Weapons pressure, heavy shielding, and the fuel logistics of real war all climb this ladder. If your rivals are refining plasma and you are still shipping raw Frurozin, you are not competing - you are providing them practice targets.

What it does

Raises the tier of plasma stacks while keeping them plasma. Requires Plasma processing and Ionisation research plus Solid, Liquid, and Gas refineries. Gates plasma phase converters. Higher plasma tiers feed the late-game combat, shield, and long-range fuel systems that decide rounds.

Requirements

Level 1 cost

Costs shown for the first level. Later levels scale up and can demand higher-tier materials.

  • Crystal2,700
  • Orizin2,160
Maximum level
15

Unlocks

Everything below becomes reachable once this entry is in place.

Related guides

Plasma refinery. The end-game crown of refinement - plasma that hits harder, shields deeper, and burns farther.. Raises the tier of plasma stacks while keeping them plasma. Requires Plasma processing and Ionisation research plus Solid, Liquid, and Gas refineries. Gates plasma phase converters. Higher plasma tiers feed the late-game combat, shield, and long-range fuel systems that decide rounds.

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