X-WarsResurrection
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Energy

Basic energy cell

Everything on a ship wants power. This is where power comes from.

Basic energy cell

Sensors, beacons, cargo containment, drives - almost every module on a blueprint is a small argument with the power budget.

The basic cell settles those arguments by burning fuel steadily and asking nothing clever of the designer.

What it does

Supplies 120 energy to a blueprint at a cost of 20 slots, weight 18, and 0.5 fuel burned per tick. Available with no research - if your design is short on power, this is the answer you add.

Slot cost
20
Fuel burn per tick
0.5
Energy
120
Weight
18

Requirements

No prerequisites - available from the first day of a round.

Build cost

Costs shown for the first level. Later levels scale up and can demand higher-tier materials.

  • Pig ironTier 125
  • CrystalTier 115
Maximum level
1
Build time
2m

Unlocks

Everything below becomes reachable once this entry is in place.

Nothing depends on this entry yet.

Related guides

Basic energy cell. Everything on a ship wants power. This is where power comes from.. Supplies 120 energy to a blueprint at a cost of 20 slots, weight 18, and 0.5 fuel burned per tick. Available with no research - if your design is short on power, this is the answer you add.

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