Intel and beacons
Occupation beacon I
Your first claim marker: modest reach, real consequences.
The original beacon design was almost comically simple - a fuel reserve, a transmitter, and a stubborn refusal to go quiet.
It was enough. One working beacon turns an argument about who holds a region into a fact anyone can check.
What it does
Deploys an occupation beacon with a 10-tile link range and a 90-day fuel reserve, requiring at least 100 fuel to deploy. Costs 8 slots and weight 10, with a 3-point energy draw. Unlocked by Beacon tech I.
- Slot cost
- 8
- Weight
- 10
- Energy
- -3
- Link range (tiles)
- 10
- Beacon fuel reserve (days)
- 90
- Minimum fuel to deploy
- 100
Requirements
- Beacon tech I · level 1 or higher
Build cost
- Pig ironTier 140
- CrystalTier 130
- Maximum level
- 1
- Build time
- 1m 30s
Unlocks
Nothing depends on this entry yet.
Related guides
Occupation beacon I. Your first claim marker: modest reach, real consequences.. Deploys an occupation beacon with a 10-tile link range and a 90-day fuel reserve, requiring at least 100 fuel to deploy. Costs 8 slots and weight 10, with a 3-point energy draw. Unlocked by Beacon tech I.
