Cargo modules
Component transport module I
A secured hold for finished modules - not bulk ore.
Component transport module IOnce a colony can fabricate parts faster than it can fit them, the bottleneck becomes shipping the parts intact.
Shock frames, clamp rails, and inventory tags turn a cargo bay into a travelling warehouse for blueprints waiting to become ships.
What it does
Adds 50 components cargo capacity for 8 slots, weight 14, and a 2-point energy draw. Crafted from tier-1 pig iron, crystal, and frubin. Unlocked by Ship component storage research.
- Slot cost
- 8
- Cargo capacity (components)
- 50
- Weight
- 14
- Energy
- -2
Requirements
- Ship component storage · level 1 or higher
Build cost
- Pig ironTier 155
- CrystalTier 120
- FrubinTier 112
- Maximum level
- 1
- Build time
- 1m 30s
Unlocks
Nothing depends on this entry yet.
Related guides
Component transport module I. A secured hold for finished modules - not bulk ore.. Adds 50 components cargo capacity for 8 slots, weight 14, and a 2-point energy draw. Crafted from tier-1 pig iron, crystal, and frubin. Unlocked by Ship component storage research.
