X-WarsResurrection
ClearanceStart

Intel and beacons

Occupation beacon III

The generation where your borders start looking like borders.

Occupation beacon III

At fifty tiles a beacon stops marking a neighbourhood and starts appearing in other commanders' plans.

This is usually where the diplomacy begins, in whichever form your region prefers.

What it does

Deploys an occupation beacon with a 50-tile link range and a 90-day fuel reserve, requiring at least 350 fuel to deploy. Costs 12 slots and weight 14, with a 5-point energy draw. Unlocked by Beacon tech III.

Slot cost
12
Weight
14
Energy
-5
Link range (tiles)
50
Beacon fuel reserve (days)
90
Minimum fuel to deploy
350

Requirements

Build cost

Costs shown for the first level. Later levels scale up and can demand higher-tier materials.

  • Pig ironTier 250
  • CrystalTier 245
  • FrurozinTier 140
Maximum level
1
Build time
2m 10s

Unlocks

Everything below becomes reachable once this entry is in place.

Nothing depends on this entry yet.

Related guides

Occupation beacon III. The generation where your borders start looking like borders.. Deploys an occupation beacon with a 50-tile link range and a 90-day fuel reserve, requiring at least 350 fuel to deploy. Costs 12 slots and weight 14, with a 5-point energy draw. Unlocked by Beacon tech III.

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